Monolith Productions, best known as the developer behind Middle-earth: Shadow of Mordor and it’s sequel Middle-earth: Shadow of War are making a Wonder Woman game. Nope, we didn’t see that collaboration coming either. But it’s happening and given the quality of Monolith’s Middle Earth games, we have high hopes for Princess Diana of Themyscira. Read on for everything you need to know about the game inspired by one of the most iconic DC superheroes.
Summer Game Fest starts later today with a confirmed start time of 11am PT / 2pm ET / 7pm BST.
Don’t forget that the third Summer Game Fest takes place on June 9, and promises to showcase “what’s next in gaming with huge new game announcements, world premieres, special guests, and much more”.
It’s also worth noting that the show’s creator Geoff Keighley has let fans know that the show will be “primarily focused” on already announced games. It’s also worth noting that Warner Bros has been named as one of the partners for Summer Game Fest.
What are the chances we see an announcement for Wonder Woman? We can only hope!
The Wonder Woman game was revealed at the 2021 Game Awards with a small teaser and unfortunately no release date. Even more surprising is the fact that Warner Bros. hasn’t even given a broad or tentative release window.
We would have to assume that the game is likely quite a way off releasing and given the complete lack of information we would have to assume that the game won’t be arriving until late 2023 or potentially at some stage in 2024.
Is Wonder Woman coming to PS4 & Xbox One?
At the time of writing nothing has been confirmed but given that the game is likely quite far out from launching we would imagine that this isn’t being made as a cross-gen game. Subsequently, we can only envisage it launching on new-gen machines.
Wonder Woman Game Trailer
As mentioned previously, the game’s announcement was made with a teaser trailer released during the 2021 Game Awards. Even then, we only get a brief glimpse of Wonder Woman in the cinematic, and it’s more close up shots of her armour as opposed to anything bordering on gameplay or even a setting to frame the story. We do get some audio though, and it appears to be Diana’s mother Hippolyta speaking, but more on that further down.
Here have a watch of the trailer just below:
Wonder Woman Story
“A single-player open-world action game that will introduce an original story set in the DC Universe and allow players to become Diana of Themyscira in the fight to unite her Amazon family and the humans from the modern world.”
That’s the description Warner Bros. has given for the game so far, but actually, we might learn a little more from that audio we hear in the teaser trailer.
Hippolyta states “my daughter, a new threat comes to our shores, and I must call you home. Restore what has been broken, unite old enemies, forge new paths. You are a hero, but you can be more.”
Based on this we can assume that this isn’t an origin story, as Diana has already left home and established herself as Wonder Woman. It could be similar to that of Marvel’s Spider-Man game, which is set a few years after Peter Parker has established himself as a hero of New York City.
The only thing we can’t really tell from this audio is what sort of threat Wonder Woman could be facing, but it would have to be substantial to threaten the whole of Themyscira.
Wonder Woman Gameplay
As we noted before, we’ve not seen any gameplay, but the description does ascertain that this will be a “a single-player open-world action game” which seems a good fit based on Monolith’s experience with the Middle-earth series.
On top of this, we also know that Wonder Woman will use the patented Nemesis System we saw in those Middle-Earth games. If you’re not familiar with the Nemesis system, it essentially created unique personal stories through procedurally-generated enemies who would remember every encounter in the game.
In the Middle-Earth games, this meant that essentially there was a number of Orc captains, commanders and generals, and if you were able to kill one, the Nemesis system would cause other enemies to react. In some cases it meant another grunt replacing the boss you killed, or sometimes, another boss seeking you out on the map and challenging you in a bid to seek revenge.
It’s not quite clear how this will be used in Wonder Woman, but it would at least suggest that you’ll be facing some sort of Army in the defence of Themyscira.
Have a watch of the below video from Game Maker’s Toolkit for a better idea of how it works in practice