The upcoming title Death Stranding is the latest creation from the masterful mind of video game legend Hideo Kojima. Set to release on November 8th for the PlayStation 4, Death Stranding will see players embark on a mysterious adventure to reconnect a broken world in a post-apocalyptic setting.
There is no denying that there has been plenty of confusion within the gaming community surrounding what kind of game Death Stranding even is. We have as much information than ever before following the title’s presentation at the 2019 Tokyo Game Show; however, players are still trying to figure out exactly the kind of experience Death Stranding will be delivering when it officially launches.
We have gathered together five features of the title that will hopefully provide some insight into what kind of game Kojima will be providing players with come November.
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Kojima is Creating a Whole New Genre With Death Stranding
This particular game is intended by Hideo Kojima to establish a whole new kind of genre in the video game industry. This new “Strand” genre has not been fully fleshed out by Kojima in the public eye, besides its focus on the theme of connection. However, the fan-favorite developer recently explained that he believes Death Stranding will need sequels to start this new “Strand” genre and have it last.
“The most difficult part is, when you create something new, you have to create a sequel and then a third version or it [will] not remain as a genre,” Kojima told GameSpot. “When this game comes out there will be a lot of pros and cons, and [these elements could become the essence of the core part], but I think it’s better that I keep it going in a sequel.”
You Can Make Norman Reedus Do A Crazy Amount of Things
Star actor Norman Reedus plays the main character of Sam Bridges. Sam is the individual whom players will be controlling in their playthrough of Death Stranding. The level of detail put into Sam, and all of the characters in Death Stranding is truly impressive.
This incredible attention to detail was highlighted during the Tokyo Game Show demo. Viewers were shown how many things they can make Sam do when they are playing. This includes making Sam take selfies in the mirror with a variety of faces, use the shower and toilet, eat floating bugs, take a mud bath with your Bridge Baby (the mysterious baby in the pod), and other interesting activities to name a few.
Death Stranding is a Metaphor for Modern Day Society
The story of Death Stranding is one of the most discussed features of the game that should be made much clearer when players have the opportunity to play it themselves. Fortunately, Kojima recently explained in an interview with Game Informer that Death Stranding pulls inspiration from the modern world.
We are all connected by the internet in today’s world but are still often seen as fragmented. Sam Bridges must work to reconnect the broken world in the universe of Kojima’s newest title and bring it together to form the United Cities of America (UCA). Being apart of a social network is also a significant theme of the game’s story. Some characters in the game will not be eager to plug into the Chiral Network which serves as the game’s main communication channel for the UCA. This concerns some people’s hesitation of having their data monitored by social media platforms in our world today.
“When you connect, you can use UCA services, but at the same time, they’re retrieving your information 24 hours a day. It’s like 1984. Some people may not like that, and say ‘I’m not going to connect to UCA, because we’re going to repeat the same thing that we did.’ Like Trump, or the EU, these things. It’s a metaphor. However, if you get really close, they start to say, ‘Okay, I’ll connect,” said Kojima.
Kojima continued by stating that Death Stranding is “about America, but I made that map deliberately not correctly America. Maybe it looks like Japan from that angle. I want people to not think ‘America,’ but ‘where you are.’ Because it depends on who is seeing it. And of course, it’s in the future, and everyone’s connected by internet, but everyone is fragmented. That’s kind of a metaphor as well.”
There is a Multiplayer Element in Death Stranding
Players should not expect to see a full-blown multiplayer experience out of Death Stranding. However, it would be odd to see a game so focused on the theme of connection to not have some way for players to interact with each other online.
Players can leave behind items in other player’s worlds. Yes, you will be able to leave behind things like a ladder or motorbike for another player to use in their adventures. Players can then assign these items likes in the same way you might on Facebook. Items with a large number of likes will remain in the Death Stranding world, while items with low amounts of likes will ultimately disappear. Supply crates, safe houses, lost packages, and other things will also be eligible to receive likes in the Death Stranding multiplayer feature.
The Death Stranding multiplayer element will also allow players to call for help during boss battles where others can provide you with essential items for the fight.
— Monster Energy Japan (@MonsterEnergyJP) September 12, 2019
Monster Energy Drink Exists in the Death Stranding Universe
Yes, you read that correctly. The high-profile energy drink brand of Monster officially exists in the world of Death Stranding.
The 2019 Tokyo Game Show gameplay demo of Death Stranding showed Sam Bridges swimming against a strong current. This exertion depletes Sam’s Stamina. To fill his stamina back up, Sam takes a drink from his canteen. A prompt then appears on the screen informing the player that a Monster Energy Drink has been consumed.
Confirmation of Monster’s existence in Death Stranding was further confirmed by the official Monster Energy Japan Twitter account.
Hideo Kojima is ready to usher in a completely new style of a video game with the arrival of Death Stranding. It remains to be seen how players will react to the full version of the mysterious title. However, there is no denying that they will have an experience no other game has ever provided them before.
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