In Diablo 4 the Sorceress shapes the elements into whatever form is necessary to ensure victory, from hurling bolts of lightning, impaling her foes upon jagged spikes of ice, and raining flaming meteors down from the sky.
On this page we’re going to try and give you a quick overview of the class, but without going into too much detail since, we wouldn’t be surprised if Blizzard completely changes everything before launch. After all, they’ve only recently conducted an internal-only Diablo 4 beta and chances are a lot will change between now and launch.
For the time being though, read on for all the important details you need to know about the Sorceress!
Blizard on the Sorceress
Here’s a little bit of what Blizzard had to say when talking to GameInformer about the Sorceress class in Diablo 4:
“The Sorceress is about, ‘I’m using your elements to really manipulate these monsters,’” explained lead animator Nick Chilano. “In the demo, you can see one freeze monsters until they slow down and then get frozen before they finally just shatter. You can start to really manipulate the enemies around you until you’re at range and you’re safe, which is really cool.”
Since so many of the skills are still placeholder, we’re not going to go into the nitty gritty details of each skill itself; such as the damage type, cooldowns and more.
If you do want to know more about each skill (although keep in mind, this is all subject to change), follow the links to a wiki where you can read more of the particulars and specifics at the time of writing.
Minor Destruction – Zero cost mana & mana generator skills dealing all types of elemental damage
Major Destruction – Higher cost mana skills dealing all types of elemental damage
Defensive – Skills to remove the sorceress from danger or envelope her in protective elements or destructive barriers
Conjuration – Direct and Area of Effect elemental damage
Mastery – High damage at a high mana cost
Ultimate – Offering immunity on very long cooldowns
Diablo 4 Sorceress Talent Trees
The Sorceress has access to four talent trees. This includes a universal skill tree, and separate skill trees for fire, cold and lightning talents. You can find a list of her skills, just below.
Elemental damage and resistances are increased by 2% per point.
Critical strike chance is increased by 2% per point.
|Align the Elements||
The Mana cost of your Mastery spells is reduced by 5% per point.
Increase your non-physical resistances by X%.
Targets hit by Spirit skills become Vulnerable for X% of the damage dealt.
Elemental critical strike reduce the cooldown of your Defensive skills by 5% per point.
|Char to Ash||
Fire damage is increased by 6% per point each second, up to 30% per point. This effect resets when you take damage.
Fire damage is increased by 4% per point after standing still for 1.5 seconds. Moving cancels this effect.
|Blaze of Glory||
Fire critical strike damage is increased by 3% per point. In addition, burning enemies deal 2% less per point to you.
Hit Effect: Damaging a burning enemy has up to a 25% chance to restore 2% Mana per point.
Each source of burning on an enemy increased the direct damage of your fire spells by 2%, up to 2% per point.
Burning effects deal an additional 15% for each second the target remains burning , up to 75%.
Your direct fire damage deals an additional 30% damage to burning targets.
Chilled enemies deal 4% less damage to you per point.
Cold damage is increased by 2% per point.
You apply 4% more Chill per point.
After casting Blizzard, your next cold skill deals 4% more damage per point.
Damage against Chilled enemies is increased by 2% per point.
|Chill to the Bone||
Cold damage against Frozen enemies is increased by 30%.
Critical strike chance against Chilled and Frozen enemies is increased by 30%, but your Chill effects no longer Freeze.
Lightning critical strikes increase your critical strike chance by 2% per point for 5 seconds, up to 10% per point.
Hit Effect: Lightning critical strikes have up to a 1% chance per point to release 3 charged bolts.
Hit Effect: Lightning skills have up to a 2% chance per point to stun enemies for 3 seconds.
Enemies deal 4% less damage per point for 3 seconds after being hit by your lightning skills.
Deal 301-368 lightning damage to a random enemy every 11 seconds reduced based on allocated points.
Each time your lightning skills hit an enemy, they take 8% increased lightning damage for 1.5, up to 40%.
Lightning damage is increased by 40% against enemies within melee range.
Diablo 4 Sorceress Trailer
Unfortunately as one of the original three classes to be revealed, the Sorceress doesn’t have her own flashy cinematic trailer like the Necromancer or Rogue. Instead, the Sorceress forms part of a trio of classes who were revealed for the game’s very first gameplay trailer back in November 2019. We imagine though we’ll get a closer look at this class when we get closer to launch in 2023.
That’s everything you need to know about the Diablo 4 Sorceress for the time being, but we can’t wait to find out more when the game drops in 2023. If you’re interested in any of the other classes in the game, follow the links below for more details.
Diablo 4 Barbarian | Diablo 4 Druid | Diablo 4 Necromancer | Diablo 4 Rogue | Diablo 4 Sorceress