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DayZ 1.17 Update: Release Date, Leaks, and Everything We Know

DayZ 1.17 Update: Release Date, Leaks, and Everything We Know
23 March Update: The DayZ 1.17 Experimental Update has been released today. Patch Notes have been added further down the page.

DayZ Update 1.17 is the next major release planned for Bohemia Interactive’s open-world survival game. 2021 was packed full of content and based on the developer’s 2022 roadmap it sounds as though there are plenty of changes on the cards this year too. But what can we expect from the next significant patch for the game, and will it coincide with another server wipe? Here’s everything you need to know about the next update coming to DayZ.

What Is The DayZ Update 1.17 Release Date

At the time of writing the developers have not announced a release date for the 1.17 update of the game. We suspect 1.17 could release at some stage in mid to late April, based on the rough release times for the game in 2021. For those who are curious, here’s a look at when the game released its last six updates since the start of 2021:

DayZ Patch Release Date
1.16 15 February 2022
1.15 23 November 2021
1.14 29 September 2021
1.13 13 July 2021
1.12 20 April 2021
1.11 16 February 2021

DayZ Helicopter Crash Site

Is DayZ 1.17 Getting A Server Wipe?

In 2021 DayZ released two server wipes. The first came with the 1.11 Update and the second came with the 1.13 update in July.

The development team has more or less confirmed that Update 1.17 will coincide with a server wipe. Although, it’s quite possible they change their mind. Following the release of the DayZ 2022 roadmap in February, the Bohemia Interactive devs told fans:

We are not wiping with Update 1.16, though we will continue to wipe on a semi-regular basis, depending on loot changes and improvements. More likely than not, Update 1.17 will serve as the first wipe of the year. The reasons for this are purely balance related and we’ll be making all relevant announcements beforehand.

For those who don’t know what this means, it’s basically a server-wide reset for all players. All characters, items, vehicles, bases, are reset and it’s like starting from scratch. This is largely so the developers can ensure there’s an ending (and a new beginning) every 4-ish months. To clarify, wipes will normally only happen on official servers, community server owners can decide to wipe at their own discretion.

DayZ Soldier

DayZ 1.17 Patch Notes

For the time being there are no official DayZ 1.17 Patch Notes, but we have got the game’s PC and Xbox experimental patch notes for 1.17. This gives an idea of what to expect from the next update, but as with every experimental patch, it’s possible that some things may change before it’s released on live servers.

PC Experimental 1.17 Update 1 Patch Notes

– Version 1.16.154657 (Released on 23.03.2022)

ADDED

  • CR-550 Savanna rifle
  • Longhorn pistol
  • P1 pistol
  • Craft-able Spear (Bone & Stone head variants)
  • Pitchfork
  • Craft-able Bone knife
  • Cleaver
  • Meat tenderizer
  • Kitchen timer
  • Craft-able Fireplace stand
  • Brooms can be lit and used as a torch
  • Improvised clothes from rags
  • Improvised Rope Belt
  • Improvised gas mask filter
  • Gas mask filters can now be refilled with charcoal tablets
  • Additional sensitivity settings (camera, aiming)
  • Cookware is slowly getting damaged by being used
  • Gas mask filters get damaged while in use
  • Voice activation setting for VOIP
  • Ability to go back and forth through multiple actions on the same item
  • New point of interest on Livonia

FIXED

  • The sound of hitting an obstacle with a vehicle while reversing wasn’t played
  • Dropped items were pushed upwards in certain situations
  • During punching the player would turn sideways in some situations
  • The sound of the Sarka 120 engine came from the front, whereas the engine is in the back
  • Shelters weren’t build-able on some places
  • A burned-out fireplace is no longer producing light
  • Canceling activation of the bear trap and landmine caused errors
  • The visual effect of the contaminated area partly persisted after it was despawned
  • Focus zoom briefly reset during several actions in the 1st person
  • Hair clipped with NVG head strap on female characters
  • An incorrect texture of ruined wheels caused a server error on restart
  • Issues with object occlusion on a military guardhouse
  • Players could climb through closed windows on some buildings
  • The player was able to pick up the fire barrel while items were attached to it
  • The sound of starting/stopping engine was not present for other players
  • Sound of opening or closing vehicle doors was not present for other players
  • The sound of turning on/off the alarm clock wasn’t audible for other players
  • A staircase handrail in one of the city house blocks was missing a collision
  • The attachment icon didn’t correctly reflect attached optics and rails on weapons
  • Attaching more nails to the flag pole caused errors
  • Sharpened wooden sticks caused errors when damaged
  • Traps did not react to vehicles
  • Fixed several environment issues on Chernarus and Livonia
  • Light and heavy melee attack combinations would sometimes result in too much damage

CHANGED

  • Reworked Niznohe village on Chernarus
  • Microphone now continues to listen while the player is tapped out, but only if option “Graphics and sound” is set in the “Update in background” option
  • VOIP push-to-talk mode now has a release delay of 0.5 seconds to prevent voice cutouts
  • All heat sources are now emitting heat
  • Sensitivity settings is now exponential instead of linear
  • Bark can now be harvested with axes
  • Adjusted the wolf model to allow a more precise headshot
  • The burning duration of torches now correctly depends on the amount of fuel
  • Food can be baked in a cookware even without lard or water
  • Food looses its quantity when cooked in a cookware even without lard or water
  • Weapon sway increases dramatically while the character is rolling
  • Fireplaces start heating up the player character faster now
  • Position of the light source for Sarka 120 when only a single headlight is on was set to the proper position
  • Players are no longer able to get into a vehicle while holding a heavy item
  • Stone knifes can no longer be sharpened with a sharpening stone
  • Updated the game credits

SERVER – KNOWN ISSUES

  • Thrown Spears, Sharp/LongWoodenSticks and Torches can fall through the ground
  • Extinguished brooms and torches can’t become wet and rain doesn’t extinguish them
  • Brooms and torches can be extinguished even if they are not lit
  • Tripwires are triggered in a wider range than intended
  • Buried items offer the action to bury them again
  • A pistol attached to the chest holster, placed within the plate carrier pouches, drops on the ground upon reconnecting
  • The CR-550 does not offer dry fire
  • When roasting food on the sharp wooden stick, the wrong animation is played
  • When kindling/fuel items becomes ruined in fire, the player is unable to add the same item

That’s everything you need to know about the DayZ 1.17 update, make sure to check back regularly as changes are made to the game ahead of the release on live servers.