Interview Rainbow Six Siege
Gimme Six! We visit the Ubisoft booth to talk Rainbow Six Siege and ask all the burning questions.
Gimme Six! We visit the Ubisoft booth to talk Rainbow Six Siege and ask all the burning questions.
There’s so much to see on the Ubisoft booth, we don’t even know where to start. Let’s just check it out together – join us on our Ubisoft booth tour!
Star Wars: Battlefront, FIFA 16, Need for Speed and more! Let us walk you through the EA Booth and you won’t miss a bit.
Let’s check out some of the latest headsets from our gamescom line-up. Everything you need to know explained in just a few minutes. Make sure you tune in!
For those who love to hide – We had the chance to chat with the Jeff Skalski, Senior Producer of Assassin’s Creed: Syndicate, at gamescom. See what he has to say about the upcoming Assassin’s Creed set in Victorian London.
We met the famous YouTube star and Twitch streamer Ali-A for a quick chat about gamescom and upcoming game releases!
Nathan Drake is back! We spoke to the Community Strategist of UNCHARTED 4, Eric Monacelli. Watch here to learn more about the story and the amazing new sound experience of UNCHARTED 4!
The highly-anticipated Dark Souls III will be released in early 2016. We spoke to Atsuo Yoshimura, Publishing Producer at Bandai Namco, about the development of story, gameplay and design! Take a look!
Get revved up, petrolheads! The Community Manager of FORZA 6, Brian Ekberg, has some news for you. So check out this interview but not while driving, please!
Chris Huelsbeck is not just a composer, he is a living legend among those who have scored some of the well-known classics in videogame history. Not only through his music, but by creating the base idea for scrolling music arrangement programs (so called trackers) and thereby redefining how game music was created in the beginning…
Sound of Games: Two musicians on a mission to compose and perform the best game music ever. With their very individual style and well-known music, Filipp Issa and Michael Stoeckemann are guests of honour at every large gaming convention. Their way of writing for games is unique in different aspects. First of all they research…
Sound of Games: Two musicians on a mission to compose and perform the best game music ever. With their very individual style and well-known music, Filipp Issa and Michael Stoeckemann are guests of honour at every large gaming convention. Their way of writing for games is unique in different aspects. First of all they research…
Martin O’Donnell (Bungie) While there are many well-known US composers, O’Donnell created the original score for Halo, which is considered one of the most iconic compositions in gaming history. O’Donnell was Bungie’s Audio Lead until April 11, 2014 and began his music career writing television and radio jingles as well as scoring for radio and…