Helldivers 2 is the latest first-person shooter released by PlayStation, and it’s been off to a high flying start on both PS5 and Steam.
One of the aspects of the game is game always being online, but this has caused some server issues thus far.
However, once you’re playing, you’re going to want to get up to speed with all the ship upgrades or modules on your ship.
All Ship Modules in Helldivers 2: Ship Upgrades and More
Helldivers 2 features a ton of destruction within the game, and whether you’re calling down an orbital strike to enemies, or using one of the new weapons you unlocked, something is always being shot at.
However, an overlooked aspect of the game is the many ship modules that players can unlock via samples that they find on planets, and they’re going to help out in terms of overall gameplay and ease of missions.
Below is an overview of all the ship modules.
Patriotic Administration Center Ship Modules
Donation Access License | Each support weapon gets more magazines. |
|
60 Common Samples |
---|---|---|---|
Streamlined Request Process | Support Weapons have a 10% decreased cooldown on Stratagems. |
|
Donation Access License Ship Module |
Hand Carts | All Backpack stratagems have a cooldown of 10%. |
|
Streamlined Request Process Ship Module |
Orbital Cannon Ship Modules
Exploding Shrapnel | Damage falloff from orbital Stratagems explosions reduces damage. |
|
100 Common Samples |
---|---|---|---|
More Guns | Barrage orbitals can fire 1 additional salvo(s) per barrage. |
|
Exploding Shrapnel |
Zero-G Breech Loading | Orbital stratagems have a 10% reduced cooldown. |
|
More Guns |
Hangar Ship Modules
Liquid-Ventilated Cockpit | The cooldown time for Eagle stratagems is reduced by 50%. |
|
80 Common Samples |
---|---|---|---|
Pit Crew Hazard Pay | Eagle Rearm time is reduced by 20%. | N/A | Liquid-Ventilated Cockpit |
Expanded Weapons Bay | The number of Eagle Stratagem uses is increased by 1 per Rearm. |
|
Pit Crew Hazard Pay |
Bridge Ship Modules
Targeting Software Upgrade | Deployment time for Orbital Stratagems is reduced by 1 second. |
|
60 Common Samples |
---|---|---|---|
Nuclear Radar | Enemy ping radius is increased by 50 meters on the minimap. | N/A |
|
Power Steering | Steering during Hellpod deployment is improved. | N/A | Nuclear Radar |
Engineer Bay Ship Modules
Synthetic Supplementation | Cooldown for Sentry, Emplacement, and Resupply Stratagems are reduced by 10%. |
|
60 Common Samples and 10 Rare Samples |
---|---|---|---|
Advanced Construction | Increases the health of Sentry Stratagems by 50%. |
|
Synthetic Supplementation |
Rapid Launch System | Deployment time for Emplacement Stratagems is removed. |
|
Advanced Construction |
Robotics Workshop Ship Modules
Dynamic Tracking | Deployment time for all Sentry Stratagems is reduced. |
|
60 Common Samples and 20 Rare Samples |
---|---|---|---|
Shock Absorption Gel | Ammo for all Sentry Stratagems is increased by 50%. |
|
Dynamic Tracking |
High-Quality Lubricant | Sentries will rotate toward newer targets quickly. |
|
Shock Absorption Gel |